AI Insights · Timothy · October 2021
Top 5 Idler Games Performance in Poland, Q3 2021
In Q3 2021, the top 5 idler games in Poland showed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
In the third quarter of 2021, the top 5 idler games in Poland demonstrated a variety of trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of the performance of these popular games.
Idle Mafia from DianDian Interactive Holding saw a notable increase in weekly revenue, peaking at approximately $6.8K in the final week of August. Weekly downloads fluctuated, with a significant spike to 3.2K in the week of August 23. Active users experienced a peak of 15.7K during the same week, before declining to 9.9K by the end of September.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH showed a steady performance with weekly revenue reaching around $7.3K at the start of the quarter and closing at $6K by the end of September. Downloads increased consistently, reaching a high of 16.3K in the final week of September. Active users also saw an upward trend, peaking at 166.5K in late August.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd had a steady weekly revenue, averaging around $1K throughout the quarter. Downloads varied, peaking at 19.4K in the week of August 23. Active users showed significant growth, with a high of 34.2K in the last week of September.
Trailer Park Boys Greasy Money by Eastside Games saw a steady increase in weekly revenue, culminating at approximately $1.9K at the end of September. Downloads rose from 61 in late June to over 3K by the end of the quarter. Active users also increased, reaching 7.1K in the final week of September.
AdVenture Communist from Hyper Hippo Publishing Ltd. maintained a stable weekly revenue, averaging around $1K throughout Q3. Downloads saw a decline mid-quarter, dropping to 1.5K in late August before recovering to 2.4K by the end of September. Active users remained relatively stable, ending the quarter at approximately 11.5K.
For more detailed insights, visit Sensor Tower.